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BoxShadow

Properties

Methods

  • copy

    Returns a copy of this object with the specified properties overridden.

Properties#

blur_radius class-attribute instance-attribute #

blur_radius: Number = 0.0

The standard deviation of the Gaussian to convolve with the shadow's shape.

blur_style class-attribute instance-attribute #

blur_style: BlurStyle = NORMAL

color class-attribute instance-attribute #

color: ColorValue = BLACK

Color used to draw the shadow.

offset class-attribute instance-attribute #

offset: OffsetValue = field(
    default_factory=lambda: Offset()
)

The displacement of the shadow from the casting element. Positive x/y offsets will shift the shadow to the right and down, while negative offsets shift the shadow to the left and up. The offsets are relative to the position of the element that is casting it.

spread_radius class-attribute instance-attribute #

spread_radius: Number = 0.0

The amount the box should be inflated prior to applying the blur.

Methods#

copy #

copy(
    *,
    spread_radius: Number | None = None,
    blur_radius: Number | None = None,
    color: ColorValue | None = None,
    offset: OffsetValue | None = None,
    blur_style: BlurStyle | None = None,
) -> BoxShadow

Returns a copy of this object with the specified properties overridden.

Examples#

Example 1#

import flet as ft


def main(page: ft.Page):
    page.add(
        ft.Container(
            bgcolor=ft.Colors.YELLOW,
            width=100,
            height=100,
            border_radius=50,
            shadow=[
                ft.BoxShadow(
                    spread_radius=1,
                    blur_radius=15,
                    color=ft.Colors.WHITE,
                    offset=ft.Offset(-5, -5),
                ),
                ft.BoxShadow(
                    spread_radius=1,
                    blur_radius=15,
                    color=ft.Colors.GREY_600,
                    offset=ft.Offset(5, 5),
                ),
            ],
        ),
        ft.Container(
            # bgcolor=ft.Colors.WHITE,
            border_radius=10,
            width=100,
            height=100,
            shadow=ft.BoxShadow(
                spread_radius=1,
                blur_radius=15,
                color=ft.Colors.BLUE_GREY_300,
                offset=ft.Offset(0, 0),
                blur_style=ft.BlurStyle.OUTER,
            ),
        ),
    )


ft.run(main)