Text
Examples#
Custom text styles#
import flet as ft
def main(page: ft.Page):
page.title = "Text custom styles"
page.scroll = ft.ScrollMode.ADAPTIVE
page.add(
ft.Text("Size 10", size=10),
ft.Text("Size 30, Italic", size=30, color=ft.Colors.PINK_600, italic=True),
ft.Text(
value="Size 40, w100",
size=40,
color=ft.Colors.WHITE,
bgcolor=ft.Colors.BLUE_600,
weight=ft.FontWeight.W_100,
),
ft.Text(
value="Size 50, Normal",
size=50,
color=ft.Colors.WHITE,
bgcolor=ft.Colors.ORANGE_800,
weight=ft.FontWeight.NORMAL,
),
ft.Text(
value="Size 60, Bold, Italic",
size=50,
color=ft.Colors.WHITE,
bgcolor=ft.Colors.GREEN_700,
weight=ft.FontWeight.BOLD,
italic=True,
),
ft.Text(
value="Size 70, w900, selectable",
size=70,
weight=ft.FontWeight.W_900,
selectable=True,
),
ft.Text(
value="Limit long text to 1 line with ellipsis",
theme_style=ft.TextThemeStyle.HEADLINE_SMALL,
),
ft.Text(
value="Proin rutrum, purus sit amet elementum volutpat, nunc lacus vulputate orci, cursus ultrices neque dui quis purus. Ut ultricies purus nec nibh bibendum, eget vestibulum metus various. Duis convallis maximus justo, eu rutrum libero maximus id. Donec ullamcorper arcu in sapien molestie, non pellentesque tellus pellentesque. Nulla nec tristique ex. Maecenas euismod nisl enim, a convallis arcu laoreet at. Ut at tortor finibus, rutrum massa sit amet, pulvinar velit. Phasellus diam lorem, viverra vitae leo vitae, consequat suscipit lorem.",
max_lines=1,
overflow=ft.TextOverflow.ELLIPSIS,
),
ft.Text(
value="Limit long text to 2 lines and fading",
theme_style=ft.TextThemeStyle.HEADLINE_SMALL,
),
ft.Text(
value="Lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur quis nibh vitae purus consectetur facilisis sed vitae ipsum. Quisque faucibus sed nulla placerat sagittis. Phasellus condimentum risus vitae nulla vestibulum auctor. Curabitur scelerisque, nibh eget imperdiet consequat, odio ante tempus diam, sed volutpat nisl erat eget turpis. Sed viverra, diam sit amet blandit vulputate, mi tellus dapibus lorem, vitae vehicula diam mauris placerat diam. Morbi sit amet pretium turpis, et consequat ligula. Nulla velit sem, suscipit sit amet dictum non, tincidunt sed nulla. Aenean pellentesque odio porttitor sagittis aliquam. Name various at metus vitae vulputate. Praesent faucibus nibh lorem, eu pretium dolor dictum nec. Phasellus eget dui laoreet, viverra magna vitae, pellentesque diam.",
max_lines=2,
),
ft.Text(
value="Limit the width and height of long text",
theme_style=ft.TextThemeStyle.HEADLINE_SMALL,
),
ft.Text(
value="Lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur quis nibh vitae purus consectetur facilisis sed vitae ipsum. Quisque faucibus sed nulla placerat sagittis. Phasellus condimentum risus vitae nulla vestibulum auctor. Curabitur scelerisque, nibh eget imperdiet consequat, odio ante tempus diam, sed volutpat nisl erat eget turpis. Sed viverra, diam sit amet blandit vulputate, mi tellus dapibus lorem, vitae vehicula diam mauris placerat diam. Morbi sit amet pretium turpis, et consequat ligula. Nulla velit sem, suscipit sit amet dictum non, tincidunt sed nulla. Aenean pellentesque odio porttitor sagittis aliquam. Name various at metus vitae vulputate. Praesent faucibus nibh lorem, eu pretium dolor dictum nec. Phasellus eget dui laoreet, viverra magna vitae, pellentesque diam.",
width=700,
height=100,
),
)
ft.run(main)
Pre-defined theme text styles#
import flet as ft
def main(page: ft.Page):
page.title = "Text theme styles"
page.scroll = ft.ScrollMode.ADAPTIVE
page.add(
ft.Text("Display Large", theme_style=ft.TextThemeStyle.DISPLAY_LARGE),
ft.Text("Display Medium", theme_style=ft.TextThemeStyle.DISPLAY_MEDIUM),
ft.Text("Display Small", theme_style=ft.TextThemeStyle.DISPLAY_SMALL),
ft.Text("Headline Large", theme_style=ft.TextThemeStyle.HEADLINE_LARGE),
ft.Text("Headline Medium", theme_style=ft.TextThemeStyle.HEADLINE_MEDIUM),
ft.Text("Headline Small", theme_style=ft.TextThemeStyle.HEADLINE_SMALL),
ft.Text("Title Large", theme_style=ft.TextThemeStyle.TITLE_LARGE),
ft.Text("Title Medium", theme_style=ft.TextThemeStyle.TITLE_MEDIUM),
ft.Text("Title Small", theme_style=ft.TextThemeStyle.TITLE_SMALL),
ft.Text("Label Large", theme_style=ft.TextThemeStyle.LABEL_LARGE),
ft.Text("Label Medium", theme_style=ft.TextThemeStyle.LABEL_MEDIUM),
ft.Text("Label Small", theme_style=ft.TextThemeStyle.LABEL_SMALL),
ft.Text("Body Large", theme_style=ft.TextThemeStyle.BODY_LARGE),
ft.Text("Body Medium", theme_style=ft.TextThemeStyle.BODY_MEDIUM),
ft.Text("Body Small", theme_style=ft.TextThemeStyle.BODY_SMALL),
)
ft.run(main)
Font with variable weight#
import flet as ft
def main(page: ft.Page):
page.fonts = {
"RobotoSlab": "https://github.com/google/fonts/raw/main/apache/robotoslab/RobotoSlab%5Bwght%5D.ttf"
}
def handle_slider_change(e):
text.weight = f"w{int(e.control.value)}" # noqa
text.update()
page.add(
text := ft.Text(
"This is rendered with Roboto Slab",
size=30,
font_family="RobotoSlab",
weight=ft.FontWeight.W_100,
),
ft.Slider(
min=100,
max=900,
divisions=8,
label="Weight = {value}",
width=500,
on_change=handle_slider_change,
),
)
ft.run(main)
Basic rich text example#
import flet as ft
def main(page: ft.Page):
page.add(
ft.Text("Plain text with default style"),
ft.Text("Selectable plain text with default style", selectable=True),
ft.Text(
value="Some text",
selectable=True,
size=30,
spans=[
ft.TextSpan(
text="here goes italic",
style=ft.TextStyle(italic=True, size=20, color=ft.Colors.GREEN),
spans=[
ft.TextSpan(
text="bold and italic",
style=ft.TextStyle(weight=ft.FontWeight.BOLD),
),
ft.TextSpan(
text="just italic",
spans=[
ft.TextSpan("smaller italic", ft.TextStyle(size=15))
],
),
],
)
],
),
ft.Text(
disabled=False,
spans=[
ft.TextSpan(
text="underlined and clickable",
style=ft.TextStyle(decoration=ft.TextDecoration.UNDERLINE),
on_click=lambda e: print(f"Clicked span: {e.control.uid}"),
on_enter=lambda e: print(f"Entered span: {e.control.uid}"),
on_exit=lambda e: print(f"Exited span: {e.control.uid}"),
),
ft.TextSpan(text=" "),
ft.TextSpan(
text="underlined red wavy",
style=ft.TextStyle(
decoration=ft.TextDecoration.UNDERLINE,
decoration_color=ft.Colors.RED,
decoration_style=ft.TextDecorationStyle.WAVY,
),
on_enter=lambda e: print(f"Entered span: {e.control.uid}"),
on_exit=lambda e: print(f"Exited span: {e.control.uid}"),
),
ft.TextSpan(text=" "),
ft.TextSpan(
text="overlined blue",
style=ft.TextStyle(
decoration=ft.TextDecoration.OVERLINE, decoration_color="blue"
),
),
ft.TextSpan(text=" "),
ft.TextSpan(
text="overlined and underlined",
style=ft.TextStyle(
decoration=ft.TextDecoration.OVERLINE
| ft.TextDecoration.UNDERLINE
),
),
ft.TextSpan(text=" "),
ft.TextSpan(
text="line through thick",
style=ft.TextStyle(
decoration=ft.TextDecoration.LINE_THROUGH,
decoration_thickness=3,
),
),
],
),
)
def handle_link_highlight(e: ft.Event[ft.TextSpan]):
e.control.style.color = ft.Colors.BLUE
e.control.update()
def handle_link_unhighlight(e: ft.Event[ft.TextSpan]):
e.control.style.color = None
e.control.update()
page.add(
ft.Text(
disabled=False,
spans=[
ft.TextSpan(
text="Go to Google",
style=ft.TextStyle(decoration=ft.TextDecoration.UNDERLINE),
url="https://google.com",
on_enter=handle_link_highlight,
on_exit=handle_link_unhighlight,
)
],
),
)
ft.run(main)
Rich text with borders and stroke#
import flet as ft
def main(page: ft.Page):
page.add(
ft.Stack(
controls=[
ft.Text(
spans=[
ft.TextSpan(
text="Greetings, planet!",
style=ft.TextStyle(
size=40,
weight=ft.FontWeight.BOLD,
foreground=ft.Paint(
color=ft.Colors.BLUE_700,
stroke_width=6,
style=ft.PaintingStyle.STROKE,
),
),
),
],
),
ft.Text(
spans=[
ft.TextSpan(
text="Greetings, planet!",
style=ft.TextStyle(
size=40,
weight=ft.FontWeight.BOLD,
color=ft.Colors.GREY_300,
),
),
],
),
]
)
)
ft.run(main)
Rich text with gradient#
import flet as ft
def main(page: ft.Page):
page.add(
ft.Text(
spans=[
ft.TextSpan(
text="Greetings, planet!",
style=ft.TextStyle(
size=40,
weight=ft.FontWeight.BOLD,
foreground=ft.Paint(
gradient=ft.PaintLinearGradient(
begin=(0, 20),
end=(150, 20),
colors=[ft.Colors.RED, ft.Colors.YELLOW],
)
),
),
),
],
)
)
ft.run(main)
Text
#
Bases: ConstrainedControl
Display text.
It consists of two sources combined to produce the final text:
value
and spans
.
animate_offset
#
animate_offset: AnimationValue | None = None
animate_opacity
#
animate_opacity: AnimationValue | None = None
animate_position
#
animate_position: AnimationValue | None = None
animate_rotation
#
animate_rotation: AnimationValue | None = None
animate_scale
#
animate_scale: AnimationValue | None = None
bottom
#
bottom: Number | None = None
The distance that the child's bottom edge is inset from the bottom of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow
,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}
.
This control spans the 12 virtual columns by default.
Dimensions
Breakpoint | Dimension |
---|---|
xs | <576px |
sm | ≥576px |
md | ≥768px |
lg | ≥992px |
xl | ≥1200px |
xxl | ≥1400px |
disabled
#
disabled: bool = False
Every control has disabled
property which is False
by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
enable_interactive_selection
#
enable_interactive_selection: bool = True
Whether to enable user interface affordances for changing the text selection.
For example, setting this to True
will enable features such as long-pressing to
select text and show the cut/copy/paste menu, and tapping to move the text caret.
On the other hand, when this is False
, the text selection cannot be adjusted by
the user, text cannot be copied.
Note
Has effect only when selectable
is True
.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
font_family
#
font_family: str | None = None
System or custom font family to render text with. See
Fonts
cookbook guide for
instructions on how to import and use custom fonts in your application.
left
#
left: Number | None = None
The distance that the child's left edge is inset from the left of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
max_lines
#
max_lines: int | None = None
An optional maximum number of lines for the text to span, wrapping if necessary.
If the text exceeds the given number of lines, it will be truncated according to
overflow
.
If this is 1, text will not wrap. Otherwise, text will be wrapped at the edge of the box.
no_wrap
#
no_wrap: bool | None = None
If False
(default) the text should break at soft line breaks.
If True
, the glyphs in the text will be positioned as if there was unlimited
horizontal space.
Defaults to False
.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as an Offset
scaled to the control's size.
So, Offset(x=0.25, y=0)
, for example, will result in a horizontal translation
of one quarter the width of this control.
Example
The following example displays container at 0, 0
top left corner of a stack as
transform applies -1 * 100, -1 * 100
(offset * control's size
) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: (
ControlEventHandler[ConstrainedControl] | None
) = None
Called when animation completes.
Can be used to chain multiple animations.
The data
property of the event handler argument contains the name of the animation.
More information here.
on_selection_change
#
on_selection_change: (
EventHandler[TextSelectionChangeEvent[Text]] | None
) = None
Called when the user changes the selection of text (including the cursor location).
Note
Has effect only when selectable
is True
.
on_tap
#
on_tap: ControlEventHandler[Text] | None = None
Called when the user taps on this selectable text.
Note
Has effect only when selectable
is True
.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0
(completely transparent) to 1.0
(completely opaque
without any transparency).
page
#
The page (of type Page
or PageView
) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None
and will only have a value when this control is mounted (added to the page tree).
The Page
control (which is the root of the tree) is an exception - it always has parent=None
.
right
#
right: Number | None = None
The distance that the child's right edge is inset from the right of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
rotate
#
rotate: RotateValue | None = None
Transforms this control using a rotation around its center.
The value of rotate
property could be one of the following types:
number
- a rotation in clockwise radians. Full circle360°
ismath.pi * 2
radians,90°
ispi / 2
,45°
ispi / 4
, etc.Rotate
- allows to specify rotationangle
as well asalignment
- the location of rotation center.
scale
#
scale: ScaleValue | None = None
Scales this control along the 2D plane. Default scale factor is 1.0
, meaning no-scale.
Setting this property to 0.5
, for example, makes this control twice smaller, while 2.0
makes it twice larger.
Different scale multipliers can be specified for x
and y
axis, by setting
Control.scale
property to an instance of Scale
class.
Either scale
or scale_x
and scale_y
could be specified, but not all of them.
selectable
#
selectable: bool | None = None
Whether the text should be selectable.
Defaults to False
.
selection_cursor_color
#
selection_cursor_color: ColorValue | None = None
The color of the cursor.
The cursor indicates the current text insertion point.
selection_cursor_height
#
selection_cursor_height: Number | None = None
Defines how tall the cursor should be.
selection_cursor_width
#
selection_cursor_width: Number = 2.0
Defines how thick the cursor should be.
The cursor will be drawn under the text. The cursor width will extend to the right of the boundary between characters for left-to-right text and to the left for right-to-left text. This corresponds to extending downstream relative to the selected position. Negative values may be used to reverse this behavior.
Note
Has effect only when selectable
is True
.
semantics_label
#
semantics_label: str | None = None
An alternative semantics label for this text.
If present, the semantics of this control will contain this value instead of the
actual text. This will overwrite any of the TextSpan.semantics_label
s.
This is useful for replacing abbreviations or shorthands with the full text value:
show_selection_cursor
#
show_selection_cursor: bool = False
Whether to show cursor (blinking caret) when the text is selected.
Note
Has effect only when selectable
is True
.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
top
#
top: Number | None = None
The distance that the child's top edge is inset from the top of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
visible
#
visible: bool = True
Every control has visible
property which is True
by default - control is
rendered on the page. Setting visible
to False
completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.