Tabs
Examples#
Basic Example#
import flet as ft
def main(page: ft.Page):
t = ft.Tabs(
selected_index=1,
animation_duration=300,
tabs=[
ft.Tab(
label="Tab 1",
content=ft.Container(
content=ft.Text("This is Tab 1"), alignment=ft.Alignment.CENTER
),
),
ft.Tab(
label="Tab 2",
icon=ft.Icons.SETTINGS,
content=ft.Container(
content=ft.Text("This is Tab 2"), alignment=ft.Alignment.CENTER
),
),
ft.Tab(
label=ft.CircleAvatar(
foreground_image_src="https://avatars.githubusercontent.com/u/7119543?s=88&v=4"
),
content=ft.Container(
content=ft.Text("This is Tab 3"), alignment=ft.Alignment.CENTER
),
),
],
expand=1,
)
page.add(t)
ft.run(main)
Nesting tabs#
import flet as ft
def main(page: ft.Page):
page.add(
ft.Tabs(
selected_index=1,
animation_duration=300,
expand=1,
tabs=[
ft.Tab(
label="Dining",
icon=ft.Icons.RESTAURANT,
content=ft.Tabs(
secondary=True,
tabs=[
ft.Tab(
label="Fast Food",
content=ft.Text("Grab something on the go!"),
),
ft.Tab(
label="Fine Dining", content=ft.Text("Take your time!")
),
],
),
),
ft.Tab(
label="Entertainment",
icon=ft.Icons.LOCAL_ACTIVITY,
content=ft.Tabs(
secondary=True,
tabs=[
ft.Tab(label="Cinema", content=ft.Text("Find a Film!")),
ft.Tab(
label="Music", content=ft.Text("Listen to some Tunes!")
),
],
),
),
ft.Tab(
label="Lodging",
icon=ft.Icons.HOTEL,
content=ft.Tabs(
secondary=True,
tabs=[
ft.Tab(label="Hotel", content=ft.Text("Enjoy your Room!")),
ft.Tab(label="Hostel", content=ft.Text("Grab a Bunk!")),
],
),
),
],
)
)
ft.run(main)
Dynamic tabs#
import asyncio
import flet as ft
async def main(page: ft.Page):
page.title = "Tabs Example"
page.add(
t := ft.Tabs(
selected_index=1,
animation_duration=300,
expand=1,
tabs=[
ft.Tab(
label="Tab 1",
content=ft.Container(
content=ft.Text("This is Tab 1"), alignment=ft.Alignment.CENTER
),
),
ft.Tab(
label=ft.Icon(ft.Icons.MESSAGE),
content=ft.Text("This is Tab 2"),
),
ft.Tab(
label="Tab 3",
icon=ft.Icons.IRON,
content=ft.Text("This is Tab 3"),
),
],
)
)
await asyncio.sleep(7)
t.selected_index = 2
page.update()
await asyncio.sleep(3)
t.selected_index = 0
page.update()
await asyncio.sleep(3)
t.selected_index = 1
t.tabs.pop(0)
t.tabs[1].content = ft.Text("Blah blah blah")
page.update()
await asyncio.sleep(3)
t.tabs.clear()
page.update()
await asyncio.sleep(3)
t.tabs.append(
ft.Tab(
label="Tab 4",
icon=ft.Icons.LOCK,
content=ft.Text("This is Tab 4"),
)
)
t.tabs.append(
ft.Tab(
label="Tab 5",
icon=ft.Icons.SIP_SHARP,
content=ft.Text("This is Tab 5"),
)
)
page.update()
ft.run(main)
Tabs
#
Bases: ConstrainedControl
, AdaptiveControl
Used for navigating frequently accessed, distinct content categories. Tabs allow for navigation between two or more content views and relies on text headers to articulate the different sections of content.
adaptive
#
adaptive: bool | None = None
Enables platform-specific rendering or inheritance of adaptiveness from parent controls.
animate_offset
#
animate_offset: AnimationValue | None = None
animate_opacity
#
animate_opacity: AnimationValue | None = None
animate_position
#
animate_position: AnimationValue | None = None
animate_rotation
#
animate_rotation: AnimationValue | None = None
animate_scale
#
animate_scale: AnimationValue | None = None
animation_duration
#
animation_duration: DurationValue = field(
default_factory=lambda: Duration(milliseconds=50)
)
Duration of animation in milliseconds of switching between tabs.
bottom
#
bottom: Number | None = None
The distance that the child's bottom edge is inset from the bottom of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
clip_behavior
#
clip_behavior: ClipBehavior = HARD_EDGE
The content will be clipped (or not) according to this option.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow
,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}
.
This control spans the 12 virtual columns by default.
Dimensions
Breakpoint | Dimension |
---|---|
xs | <576px |
sm | ≥576px |
md | ≥768px |
lg | ≥992px |
xl | ≥1200px |
xxl | ≥1400px |
disabled
#
disabled: bool = False
Every control has disabled
property which is False
by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
enable_feedback
#
enable_feedback: bool | None = None
Whether detected gestures should provide acoustic and/or haptic feedback.
On Android, for example, setting this to True
produce a click sound and a
long-press will produce a short vibration.
Defaults to True
.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
indicator_border_radius
#
indicator_border_radius: BorderRadiusValue | None = None
The radius of the indicator's corners.
indicator_border_side
#
indicator_border_side: BorderSide | None = None
The color and weight of the horizontal line drawn below the selected tab.
indicator_color
#
indicator_color: ColorValue | None = None
The color of the indicator(line that appears below the selected tab).
indicator_padding
#
indicator_padding: PaddingValue = 0
Locates the selected tab's underline relative to the tab's boundary.
The indicator_tab_size
property can be used to define the tab indicator's bounds
in terms of its (centered) tab control with False
, or the entire tab with True
.
indicator_tab_size
#
indicator_tab_size: bool | None = None
Whether the indicator should take entire tab.
indicator_thickness
#
indicator_thickness: Number = 2.0
The thickness of the indicator. Value must be greater than zero.
left
#
left: Number | None = None
The distance that the child's left edge is inset from the left of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
mouse_cursor
#
mouse_cursor: MouseCursor | None = None
The cursor to be displayed when a mouse pointer enters or is hovering over this control.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as an Offset
scaled to the control's size.
So, Offset(x=0.25, y=0)
, for example, will result in a horizontal translation
of one quarter the width of this control.
Example
The following example displays container at 0, 0
top left corner of a stack as
transform applies -1 * 100, -1 * 100
(offset * control's size
) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: (
ControlEventHandler[ConstrainedControl] | None
) = None
Called when animation completes.
Can be used to chain multiple animations.
The data
property of the event handler argument contains the name of the animation.
More information here.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0
(completely transparent) to 1.0
(completely opaque
without any transparency).
overlay_color
#
overlay_color: ControlStateValue[ColorValue] | None = None
Defines the ink response focus, hover, and splash
colors in various
ControlState
states.
The following states are supported: ControlState.PRESSED
, ControlState.HOVERED
and
ControlState.FOCUSED
.
page
#
The page (of type Page
or PageView
) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None
and will only have a value when this control is mounted (added to the page tree).
The Page
control (which is the root of the tree) is an exception - it always has parent=None
.
right
#
right: Number | None = None
The distance that the child's right edge is inset from the right of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
rotate
#
rotate: RotateValue | None = None
Transforms this control using a rotation around its center.
The value of rotate
property could be one of the following types:
number
- a rotation in clockwise radians. Full circle360°
ismath.pi * 2
radians,90°
ispi / 2
,45°
ispi / 4
, etc.Rotate
- allows to specify rotationangle
as well asalignment
- the location of rotation center.
scale
#
scale: ScaleValue | None = None
Scales this control along the 2D plane. Default scale factor is 1.0
, meaning no-scale.
Setting this property to 0.5
, for example, makes this control twice smaller, while 2.0
makes it twice larger.
Different scale multipliers can be specified for x
and y
axis, by setting
Control.scale
property to an instance of Scale
class.
Either scale
or scale_x
and scale_y
could be specified, but not all of them.
scrollable
#
scrollable: bool = True
Whether this tab bar can be scrolled horizontally.
If scrollable
is True
, then each tab is as wide as needed for its label and
the entire Tabs controls is scrollable. Otherwise each tab gets an equal share
of the available space.
secondary
#
secondary: bool = False
Whether to create a secondary/nested tab bar.
Secondary tabs are used within a content area to further separate related content and establish hierarchy.
splash_border_radius
#
splash_border_radius: BorderRadiusValue | None = None
Defines the clipping radius of splashes that extend outside the bounds of the tab.
tab_alignment
#
tab_alignment: TabAlignment | None = None
Specifies the horizontal alignment of the tabs within the Tabs control.
Defaults to TabAlignment.START
,
if scrollable=True
, and to
TabAlignment.FILL
, if scrollable=False
.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
top
#
top: Number | None = None
The distance that the child's top edge is inset from the top of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
unselected_label_color
#
unselected_label_color: ColorValue | None = None
The color of unselected tab labels.
unselected_label_text_style
#
unselected_label_text_style: TextStyle | None = None
The text style of the unselected tab labels.
visible
#
visible: bool = True
Every control has visible
property which is True
by default - control is
rendered on the page. Setting visible
to False
completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.