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SearchBar

Examples#

Live example

Basic Example#

import flet as ft


def main(page: ft.Page):
    def handle_tile_click(e: ft.Event[ft.ListTile]):
        anchor.close_view(e.control.title.value)

    def handle_change(e: ft.Event[ft.SearchBar]):
        print(f"handle_change e.data: {e.data}")

    def handle_submit(e: ft.Event[ft.SearchBar]):
        print(f"handle_submit e.data: {e.data}")

    def handle_tap(e: ft.Event[ft.SearchBar]):
        print("handle_tap")
        anchor.open_view()

    page.add(
        ft.Row(
            alignment=ft.MainAxisAlignment.CENTER,
            controls=[
                ft.OutlinedButton(
                    content="Open Search View",
                    on_click=lambda _: anchor.open_view(),
                ),
            ],
        ),
        anchor := ft.SearchBar(
            view_elevation=4,
            divider_color=ft.Colors.AMBER,
            bar_hint_text="Search colors...",
            view_hint_text="Choose a color from the suggestions...",
            on_change=handle_change,
            on_submit=handle_submit,
            on_tap=handle_tap,
            controls=[
                ft.ListTile(title=ft.Text(f"Color {i}"), on_click=handle_tile_click)
                for i in range(10)
            ],
        ),
    )


ft.run(main)

basic

SearchBar #

Bases: ConstrainedControl

Manages a "search view" route that allows the user to select one of the suggested completions for a search query.

animate_offset #

animate_offset: AnimationValue | None = None

Enables implicit animation of the offset property.

More information here.

animate_opacity #

animate_opacity: AnimationValue | None = None

Enables implicit animation of the opacity property.

More information here.

animate_position #

animate_position: AnimationValue | None = None

Enables implicit animation of the positioning properties (left, right, top and bottom).

More information here.

animate_rotation #

animate_rotation: AnimationValue | None = None

Enables implicit animation of the rotate property.

More information here.

animate_scale #

animate_scale: AnimationValue | None = None

Enables implicit animation of the scale property.

More information here.

animate_size #

animate_size: AnimationValue | None = None

TBD

aspect_ratio #

aspect_ratio: Number | None = None

TBD

autofocus #

autofocus: bool = False

Whether the text field should focus itself if nothing else is already focused.

Defaults to False.

badge #

badge: BadgeValue | None = None

A badge to show on top of this control.

bar_bgcolor #

bar_bgcolor: ControlStateValue[ColorValue] | None = None

Defines the background color of the search bar in all or specific ControlState states.

bar_border_side #

bar_border_side: ControlStateValue[BorderSide] | None = None

TBD

bar_elevation #

bar_elevation: ControlStateValue[Number | None] | None = (
    None
)

TBD

bar_hint_text #

bar_hint_text: str | None = None

Defines the text to be shown in the search bar when it is empty and the search view is close. Usually some text that suggests what sort of input the field accepts.

bar_hint_text_style #

bar_hint_text_style: ControlStateValue[TextStyle] | None = (
    None
)

TBD

bar_leading #

bar_leading: Control | None = None

A control to display before the text input field when the search view is close. This is typically an Icon or an IconButton.

bar_overlay_color #

bar_overlay_color: ControlStateValue[ColorValue] | None = (
    None
)

Defines the highlight color that's typically used to indicate that the search bar is in FOCUSED, HOVERED, or PRESSED ControlState states.

bar_padding #

bar_padding: ControlStateValue[PaddingValue] | None = None

TBD

bar_scroll_padding #

bar_scroll_padding: PaddingValue = 20

Configures the padding around a Scrollable when the text field scrolls into view.

If the bar's text field is partially off-screen or covered (e.g., by the keyboard), it scrolls into view, ensuring it is positioned at the specified distance from the Scrollable edges.

bar_shadow_color #

bar_shadow_color: ControlStateValue[ColorValue] | None = (
    None
)

TBD

bar_shape #

bar_shape: ControlStateValue[OutlinedBorder] | None = None

TBD

bar_surface_tint_color #

bar_surface_tint_color: (
    ControlStateValue[ColorValue] | None
) = None

TBD

bar_text_style #

bar_text_style: ControlStateValue[TextStyle] | None = None

TBD

bar_trailing #

bar_trailing: list[Control] | None = None

A list of controls to display after the text input field when the search view is close.

These controls can represent additional modes of searching (e.g voice search), an avatar, or an overflow menu and are usually not more than two.

bottom #

bottom: Number | None = None

The distance that the child's bottom edge is inset from the bottom of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

capitalization #

capitalization: TextCapitalization | None = None

Enables automatic on-the-fly capitalization of entered text.

col #

col: ResponsiveNumber = 12

If a parent of this control is a ResponsiveRow, this property is used to determine how many virtual columns of a screen this control will span.

Can be a number or a dictionary configured to have a different value for specific breakpoints, for example col={"sm": 6}.

This control spans the 12 virtual columns by default.

Dimensions
Breakpoint Dimension
xs <576px
sm ≥576px
md ≥768px
lg ≥992px
xl ≥1200px
xxl ≥1400px

controls #

controls: list[Control] = field(default_factory=list)

The list of controls to be displayed below the search bar when in search view. These controls are usually ListTiles and will be displayed in a ListView.

data #

data: Any = skip_field()

Arbitrary data of any type.

disabled #

disabled: bool = False

Every control has disabled property which is False by default - control and all its children are enabled.

Note

The value of this property will be propagated down to all children controls recursively.

Example

For example, if you have a form with multiple entry controls you can disable them all together by disabling container:

ft.Column(
    disabled = True,
    controls=[
        ft.TextField(),
        ft.TextField()
    ]
)

divider_color #

divider_color: ColorValue | None = None

The color of the divider when in search view.

expand #

expand: bool | int | None = None

Specifies whether/how this control should expand to fill available space in its parent layout.

More information here.

Note

Has effect only if the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

expand_loose #

expand_loose: bool = False

Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.

More information here.

Note

If expand_loose is True, it will have effect only if:

  • expand is not None and
  • the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

full_screen #

full_screen: bool = False

Defines whether the search view grows to fill the entire screen when the search bar is tapped. Defaults to False.

height #

height: Number | None = None

Imposed Control height in virtual pixels.

key #

key: (
    str | int | float | bool | ValueKey | ScrollKey | None
) = None

keyboard_type #

keyboard_type: KeyboardType = TEXT

The type of action button to use for the keyboard.

left #

left: Number | None = None

The distance that the child's left edge is inset from the left of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

offset #

offset: OffsetValue | None = None

Applies a translation transformation before painting the control.

The translation is expressed as an Offset scaled to the control's size. So, Offset(x=0.25, y=0), for example, will result in a horizontal translation of one quarter the width of this control.

Example

The following example displays container at 0, 0 top left corner of a stack as transform applies -1 * 100, -1 * 100 (offset * control's size) horizontal and vertical translations to the control:

import flet as ft

def main(page: ft.Page):
    page.add(
        ft.Stack(
            width=1000,
            height=1000,
            controls=[
                ft.Container(
                    bgcolor="red",
                    width=100,
                    height=100,
                    left=100,
                    top=100,
                    offset=ft.Offset(-1, -1),
                )
            ],
        )
    )

ft.run(main)

on_animation_end #

on_animation_end: (
    ControlEventHandler[ConstrainedControl] | None
) = None

Called when animation completes.

Can be used to chain multiple animations.

The data property of the event handler argument contains the name of the animation.

More information here.

on_blur #

on_blur: ControlEventHandler[SearchBar] | None = None

TBD

on_change #

on_change: ControlEventHandler[SearchBar] | None = None

Called when the typed input in the search bar has changed.

on_focus #

on_focus: ControlEventHandler[SearchBar] | None = None

TBD

on_submit #

on_submit: ControlEventHandler[SearchBar] | None = None

Called when user presses ENTER while focus is on SearchBar.

on_tap #

on_tap: ControlEventHandler[SearchBar] | None = None

Called when the search bar is tapped.

on_tap_outside_bar #

on_tap_outside_bar: (
    ControlEventHandler[SearchBar] | None
) = None

TBD

opacity #

opacity: Number = 1.0

Defines the transparency of the control.

Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque without any transparency).

page #

page: Page | PageView | None

The page (of type Page or PageView) to which this control belongs to.

parent #

parent: BaseControl | None

The direct ancestor(parent) of this control.

It defaults to None and will only have a value when this control is mounted (added to the page tree).

The Page control (which is the root of the tree) is an exception - it always has parent=None.

right #

right: Number | None = None

The distance that the child's right edge is inset from the right of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

rotate #

rotate: RotateValue | None = None

Transforms this control using a rotation around its center.

The value of rotate property could be one of the following types:

  • number - a rotation in clockwise radians. Full circle 360° is math.pi * 2 radians, 90° is pi / 2, 45° is pi / 4, etc.
  • Rotate - allows to specify rotation angle as well as alignment - the location of rotation center.
Example

For example:

ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    rotate=Rotate(angle=0.25 * pi, alignment=ft.Alignment.CENTER_LEFT)
)

rtl #

rtl: bool = False

Whether the text direction of the control should be right-to-left (RTL).

scale #

scale: ScaleValue | None = None

Scales this control along the 2D plane. Default scale factor is 1.0, meaning no-scale.

Setting this property to 0.5, for example, makes this control twice smaller, while 2.0 makes it twice larger.

Different scale multipliers can be specified for x and y axis, by setting Control.scale property to an instance of Scale class. Either scale or scale_x and scale_y could be specified, but not all of them.

Example
ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    scale=ft.Scale(scale_x=2, scale_y=0.5)
)

tooltip #

tooltip: TooltipValue | None = None

The tooltip ot show when this control is hovered over.

top #

top: Number | None = None

The distance that the child's top edge is inset from the top of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

value #

value: str = ''

The text in the search bar.

view_bgcolor #

view_bgcolor: ColorValue | None = None

Defines the background color of the search view.

view_elevation #

view_elevation: Number | None = None

Defines the elevation of the search view.

view_header_height #

view_header_height: Number | None = None

TBD

view_header_text_style #

view_header_text_style: TextStyle | None = None

Defines the TextStyle of the text being edited on the search view.

view_hint_text #

view_hint_text: str | None = None

Defines the text to be displayed when the search bar's input field is empty.

view_hint_text_style #

view_hint_text_style: TextStyle | None = None

Defines the TextStyle of view_hint_text.

view_leading #

view_leading: Control | None = None

A Control to display before the text input field when the search view is open. Typically an Icon or an IconButton.

Defaults to a back button which closes/pops the search view.

view_shape #

view_shape: OutlinedBorder | None = None

Defines the shape of the search view.

view_side #

view_side: BorderSide | None = None

Defines the color and weight of the search view's outline.

view_size_constraints #

view_size_constraints: BoxConstraints | None = None

TBD

view_surface_tint_color #

view_surface_tint_color: ColorValue | None = None

Defines the color of the search view's surface tint.

view_trailing #

view_trailing: list[Control] | None = None

A list of Controls to display after the text input field when the search view is open.

Defaults to a close button which closes/pops the search view.

visible #

visible: bool = True

Every control has visible property which is True by default - control is rendered on the page. Setting visible to False completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.

width #

width: Number | None = None

Imposed Control width in virtual pixels.

before_event #

before_event(e: ControlEvent)

before_update #

before_update()

blur #

blur()

blur_async #

blur_async()

clean #

clean() -> None

close_view #

close_view(text: str | None = None)

close_view_async #

close_view_async(text: str | None = None)

did_mount #

did_mount()

focus #

focus()

focus_async #

focus_async()

init #

init()

is_isolated #

is_isolated()

open_view #

open_view()

open_view_async #

open_view_async()

update #

update() -> None

will_unmount #

will_unmount()