ScrollableControl
ScrollableControl
#
Bases: Control
auto_scroll
#
auto_scroll: bool = False
True
if scrollbar should automatically move its position to the end when children
updated. Must be False
for scroll_to()
method to work.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow
,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}
.
This control spans the 12 virtual columns by default.
Dimensions
Breakpoint | Dimension |
---|---|
xs | <576px |
sm | ≥576px |
md | ≥768px |
lg | ≥992px |
xl | ≥1200px |
xxl | ≥1400px |
disabled
#
disabled: bool = False
Every control has disabled
property which is False
by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
on_scroll
#
on_scroll: EventHandler[OnScrollEvent] | None = None
Called when scroll position is changed by a user. class.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0
(completely transparent) to 1.0
(completely opaque
without any transparency).
page
#
The page (of type Page
or PageView
) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None
and will only have a value when this control is mounted (added to the page tree).
The Page
control (which is the root of the tree) is an exception - it always has parent=None
.
scroll
#
scroll: ScrollMode | None = None
Enables a vertical scrolling for the Column to prevent its content overflow.
Defaults to ScrollMode.None
.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
visible
#
visible: bool = True
Every control has visible
property which is True
by default - control is
rendered on the page. Setting visible
to False
completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.
scroll_to
#
scroll_to(
offset: Number | None = None,
delta: Number | None = None,
scroll_key: str
| int
| float
| bool
| ScrollKey
| None = None,
duration: DurationValue | None = None,
curve: AnimationCurve | None = None,
)
Moves scroll position to either absolute offset
, relative delta
or jump to
the control with specified key
.
offset
is an absolute value between minimum and maximum extents of a
scrollable control, for example:
offset
could be a negative to scroll from the end of a scrollable. For
example, to scroll to the very end:
delta
allows moving scroll relatively to the current position. Use positive
delta
to scroll forward and negative delta
to scroll backward. For example,
to move scroll on 50 pixels forward:
key
allows moving scroll position to a control with specified key
. Most of
Flet controls have key
property which is translated to Flutter as
"global key". key
must be unique for the entire page/view. For example:
import flet as ft
def main(page: ft.Page):
cl = ft.Column(
spacing=10,
height=200,
width=200,
scroll=ft.ScrollMode.ALWAYS,
)
for i in range(0, 50):
cl.controls.append(ft.Text(f"Text line {i}", key=str(i)))
def scroll_to_key(e):
cl.scroll_to(key="20", duration=1000)
page.add(
ft.Container(cl, border=ft.border.all(1)),
ft.ElevatedButton("Scroll to key '20'", on_click=scroll_to_key),
)
ft.run(main)
Note
scroll_to()
method won't work with ListView
and GridView
controls
building their items dynamically.
duration
is scrolling animation duration in milliseconds. Defaults to 0
-
no animation.
curve
configures animation curve. Property value is AnimationCurve
enum.
Defaults to AnimationCurve.EASE
.
scroll_to_async
#
scroll_to_async(
offset: float | None = None,
delta: float | None = None,
scroll_key: str
| int
| float
| bool
| ScrollKey
| None = None,
duration: DurationValue | None = None,
curve: AnimationCurve | None = None,
)
Moves scroll position to either absolute offset
, relative delta
or jump to
the control with specified key
.
offset
is an absolute value between minimum and maximum extents of a
scrollable control, for example:
offset
could be a negative to scroll from the end of a scrollable. For
example, to scroll to the very end:
delta
allows moving scroll relatively to the current position. Use positive
delta
to scroll forward and negative delta
to scroll backward. For example,
to move scroll on 50 pixels forward:
key
allows moving scroll position to a control with specified key
. Most of
Flet controls have key
property which is translated to Flutter as
"global key". key
must be unique for the entire page/view. For example:
import flet as ft
def main(page: ft.Page):
cl = ft.Column(
spacing=10,
height=200,
width=200,
scroll=ft.ScrollMode.ALWAYS,
)
for i in range(0, 50):
cl.controls.append(ft.Text(f"Text line {i}", key=str(i)))
def scroll_to_key(e):
cl.scroll_to(key="20", duration=1000)
page.add(
ft.Container(cl, border=ft.border.all(1)),
ft.ElevatedButton("Scroll to key '20'", on_click=scroll_to_key),
)
ft.run(main)
Note
scroll_to()
method won't work with ListView
and GridView
controls
building their items dynamically.
duration
is scrolling animation duration in milliseconds. Defaults to 0
-
no animation.
curve
configures animation curve. Property value is AnimationCurve
enum.
Defaults to AnimationCurve.EASE
.