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PopupMenuButton

Examples#

Live example

Basic Example#

import flet as ft


def main(page: ft.Page):
    def handle_check_item_click(e: ft.Event[ft.PopupMenuItem]):
        e.control.checked = not e.control.checked
        page.update()

    page.add(
        ft.PopupMenuButton(
            items=[
                ft.PopupMenuItem(content="Item 1"),
                ft.PopupMenuItem(icon=ft.Icons.POWER_INPUT, content="Check power"),
                ft.PopupMenuItem(
                    content=ft.Row(
                        controls=[
                            ft.Icon(ft.Icons.HOURGLASS_TOP_OUTLINED),
                            ft.Text("Item with a custom content"),
                        ]
                    ),
                    on_click=lambda _: print("Button with custom content clicked!"),
                ),
                ft.PopupMenuItem(),  # divider
                ft.PopupMenuItem(
                    content="Checked item",
                    checked=False,
                    on_click=handle_check_item_click,
                ),
            ]
        )
    )


ft.run(main)

basic

PopupMenuButton #

Bases: ConstrainedControl

An icon button which displays a menu when clicked.

animate_offset #

animate_offset: AnimationValue | None = None

Enables implicit animation of the offset property.

More information here.

animate_opacity #

animate_opacity: AnimationValue | None = None

Enables implicit animation of the opacity property.

More information here.

animate_position #

animate_position: AnimationValue | None = None

Enables implicit animation of the positioning properties (left, right, top and bottom).

More information here.

animate_rotation #

animate_rotation: AnimationValue | None = None

Enables implicit animation of the rotate property.

More information here.

animate_scale #

animate_scale: AnimationValue | None = None

Enables implicit animation of the scale property.

More information here.

animate_size #

animate_size: AnimationValue | None = None

TBD

aspect_ratio #

aspect_ratio: Number | None = None

TBD

badge #

badge: BadgeValue | None = None

A badge to show on top of this control.

bgcolor #

bgcolor: ColorValue | None = None

The menu's background color.

bottom #

bottom: Number | None = None

The distance that the child's bottom edge is inset from the bottom of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

clip_behavior #

clip_behavior: ClipBehavior = NONE

The content will be clipped (or not) according to this option.

col #

col: ResponsiveNumber = 12

If a parent of this control is a ResponsiveRow, this property is used to determine how many virtual columns of a screen this control will span.

Can be a number or a dictionary configured to have a different value for specific breakpoints, for example col={"sm": 6}.

This control spans the 12 virtual columns by default.

Dimensions
Breakpoint Dimension
xs <576px
sm ≥576px
md ≥768px
lg ≥992px
xl ≥1200px
xxl ≥1400px

content #

content: StrOrControl | None = None

A Control that will be displayed instead of "more" icon.

data #

data: Any = skip_field()

Arbitrary data of any type.

disabled #

disabled: bool = False

Every control has disabled property which is False by default - control and all its children are enabled.

Note

The value of this property will be propagated down to all children controls recursively.

Example

For example, if you have a form with multiple entry controls you can disable them all together by disabling container:

ft.Column(
    disabled = True,
    controls=[
        ft.TextField(),
        ft.TextField()
    ]
)

elevation #

elevation: Number | None = None

The menu's elevation when opened.

Defaults to 8.

enable_feedback #

enable_feedback: bool | None = None

Whether detected gestures should provide acoustic and/or haptic feedback.

On Android, for example, setting this to True produce a click sound and a long-press will produce a short vibration.

Defaults to True.

expand #

expand: bool | int | None = None

Specifies whether/how this control should expand to fill available space in its parent layout.

More information here.

Note

Has effect only if the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

expand_loose #

expand_loose: bool = False

Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.

More information here.

Note

If expand_loose is True, it will have effect only if:

  • expand is not None and
  • the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

height #

height: Number | None = None

Imposed Control height in virtual pixels.

icon #

icon: IconValueOrControl | None = None

If provided, an icon to draw on the button.

icon_color #

icon_color: ColorValue | None = None

The icon's color.

icon_size #

icon_size: Number | None = None

The icon's size.

items #

items: list[PopupMenuItem] = field(default_factory=list)

A collection of PopupMenuItem controls to display in a dropdown menu.

key #

key: (
    str | int | float | bool | ValueKey | ScrollKey | None
) = None

left #

left: Number | None = None

The distance that the child's left edge is inset from the left of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

menu_padding #

menu_padding: PaddingValue | None = None

TBD

menu_position #

menu_position: PopupMenuPosition | None = None

Defines position of the popup menu relative to the button.

Defaults to PopupMenuPosition.OVER.

offset #

offset: OffsetValue | None = None

Applies a translation transformation before painting the control.

The translation is expressed as an Offset scaled to the control's size. So, Offset(x=0.25, y=0), for example, will result in a horizontal translation of one quarter the width of this control.

Example

The following example displays container at 0, 0 top left corner of a stack as transform applies -1 * 100, -1 * 100 (offset * control's size) horizontal and vertical translations to the control:

import flet as ft

def main(page: ft.Page):
    page.add(
        ft.Stack(
            width=1000,
            height=1000,
            controls=[
                ft.Container(
                    bgcolor="red",
                    width=100,
                    height=100,
                    left=100,
                    top=100,
                    offset=ft.Offset(-1, -1),
                )
            ],
        )
    )

ft.run(main)

on_animation_end #

on_animation_end: (
    ControlEventHandler[ConstrainedControl] | None
) = None

Called when animation completes.

Can be used to chain multiple animations.

The data property of the event handler argument contains the name of the animation.

More information here.

on_cancel #

on_cancel: ControlEventHandler[PopupMenuButton] | None = (
    None
)

Called when the user dismisses/cancels the popup menu without selecting an item.

on_open #

on_open: ControlEventHandler[PopupMenuButton] | None = None

Called when the popup menu is shown.

on_select #

on_select: ControlEventHandler[PopupMenuButton] | None = (
    None
)

TBD

opacity #

opacity: Number = 1.0

Defines the transparency of the control.

Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque without any transparency).

padding #

padding: PaddingValue = 8

TBD

page #

page: Page | PageView | None

The page (of type Page or PageView) to which this control belongs to.

parent #

parent: BaseControl | None

The direct ancestor(parent) of this control.

It defaults to None and will only have a value when this control is mounted (added to the page tree).

The Page control (which is the root of the tree) is an exception - it always has parent=None.

popup_animation_style #

popup_animation_style: AnimationStyle | None = None

TBD

right #

right: Number | None = None

The distance that the child's right edge is inset from the right of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

rotate #

rotate: RotateValue | None = None

Transforms this control using a rotation around its center.

The value of rotate property could be one of the following types:

  • number - a rotation in clockwise radians. Full circle 360° is math.pi * 2 radians, 90° is pi / 2, 45° is pi / 4, etc.
  • Rotate - allows to specify rotation angle as well as alignment - the location of rotation center.
Example

For example:

ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    rotate=Rotate(angle=0.25 * pi, alignment=ft.Alignment.CENTER_LEFT)
)

rtl #

rtl: bool = False

Whether the text direction of the control should be right-to-left (RTL).

scale #

scale: ScaleValue | None = None

Scales this control along the 2D plane. Default scale factor is 1.0, meaning no-scale.

Setting this property to 0.5, for example, makes this control twice smaller, while 2.0 makes it twice larger.

Different scale multipliers can be specified for x and y axis, by setting Control.scale property to an instance of Scale class. Either scale or scale_x and scale_y could be specified, but not all of them.

Example
ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    scale=ft.Scale(scale_x=2, scale_y=0.5)
)

shadow_color #

shadow_color: ColorValue | None = None

The color used to paint the shadow below the menu.

shape #

shape: OutlinedBorder | None = None

The menu's shape.

Defaults to CircleBorder(radius=10.0).

size_constraints #

size_constraints: BoxConstraints | None = None

TBD

splash_radius #

splash_radius: Number | None = None

The splash radius.

style #

style: ButtonStyle | None = None

TBD

surface_tint_color #

surface_tint_color: ColorValue | None = None

The color used as an overlay on color to indicate elevation.

tooltip #

tooltip: TooltipValue | None = None

The tooltip ot show when this control is hovered over.

top #

top: Number | None = None

The distance that the child's top edge is inset from the top of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

visible #

visible: bool = True

Every control has visible property which is True by default - control is rendered on the page. Setting visible to False completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.

width #

width: Number | None = None

Imposed Control width in virtual pixels.

before_event #

before_event(e: ControlEvent)

before_update #

before_update()

clean #

clean() -> None

did_mount #

did_mount()

init #

init()

is_isolated #

is_isolated()

update #

update() -> None

will_unmount #

will_unmount()

PopupMenuItem #

Bases: Control

badge #

badge: BadgeValue | None = None

A badge to show on top of this control.

checked #

checked: bool | None = None

Whether this menu item is checked.

If set to True, a checkmark will be shown on the left of the content.

col #

col: ResponsiveNumber = 12

If a parent of this control is a ResponsiveRow, this property is used to determine how many virtual columns of a screen this control will span.

Can be a number or a dictionary configured to have a different value for specific breakpoints, for example col={"sm": 6}.

This control spans the 12 virtual columns by default.

Dimensions
Breakpoint Dimension
xs <576px
sm ≥576px
md ≥768px
lg ≥992px
xl ≥1200px
xxl ≥1400px

content #

content: StrOrControl | None = None

A Control representing custom content of this menu item.

data #

data: Any = skip_field()

Arbitrary data of any type.

disabled #

disabled: bool = False

Every control has disabled property which is False by default - control and all its children are enabled.

Note

The value of this property will be propagated down to all children controls recursively.

Example

For example, if you have a form with multiple entry controls you can disable them all together by disabling container:

ft.Column(
    disabled = True,
    controls=[
        ft.TextField(),
        ft.TextField()
    ]
)

expand #

expand: bool | int | None = None

Specifies whether/how this control should expand to fill available space in its parent layout.

More information here.

Note

Has effect only if the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

expand_loose #

expand_loose: bool = False

Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.

More information here.

Note

If expand_loose is True, it will have effect only if:

  • expand is not None and
  • the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

height #

height: Number = 48.0

The minimum height of this menu item.

icon #

icon: IconValueOrControl | None = None

An icon to draw before the text label of this menu item.

key #

key: (
    str | int | float | bool | ValueKey | ScrollKey | None
) = None

mouse_cursor #

mouse_cursor: MouseCursor | None = None

The cursor to be displayed when a mouse pointer enters or is hovering over this item.

on_click #

on_click: ControlEventHandler[PopupMenuItem] | None = None

Called when a user clicks on this menu item.

opacity #

opacity: Number = 1.0

Defines the transparency of the control.

Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque without any transparency).

padding #

padding: PaddingValue | None = None

The padding of this menu item.

Defaults to Padding.symmetric(horizontal=12).

Note

The height value of this menu item may influence the applied padding.

For example, if a height greater than the height of the sum of the padding and a content is provided, then the padding's effect will not be visible.

page #

page: Page | PageView | None

The page (of type Page or PageView) to which this control belongs to.

parent #

parent: BaseControl | None

The direct ancestor(parent) of this control.

It defaults to None and will only have a value when this control is mounted (added to the page tree).

The Page control (which is the root of the tree) is an exception - it always has parent=None.

rtl #

rtl: bool = False

Whether the text direction of the control should be right-to-left (RTL).

tooltip #

tooltip: TooltipValue | None = None

The tooltip ot show when this control is hovered over.

visible #

visible: bool = True

Every control has visible property which is True by default - control is rendered on the page. Setting visible to False completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.

before_event #

before_event(e: ControlEvent)

before_update #

before_update()

clean #

clean() -> None

did_mount #

did_mount()

init #

init()

is_isolated #

is_isolated()

update #

update() -> None

will_unmount #

will_unmount()