MenuItemButton
Examples#
Basic Example#
import flet as ft
def main(page: ft.Page):
page.padding = 0
page.spacing = 0
page.theme_mode = ft.ThemeMode.LIGHT
def handle_color_click(e: ft.Event[ft.MenuItemButton]):
color = e.control.content.value
background_container.content.value = f"{color} background color"
background_container.bgcolor = color.lower()
page.update()
def handle_on_hover(e: ft.Event[ft.MenuItemButton]):
print(e)
menubar = ft.MenuBar(
expand=True,
controls=[
ft.SubmenuButton(
content=ft.Text("BgColors"),
controls=[
ft.MenuItemButton(
content=ft.Text("Blue"),
leading=ft.Icon(ft.Icons.COLORIZE),
style=ft.ButtonStyle(
bgcolor={ft.ControlState.HOVERED: ft.Colors.BLUE}
),
on_click=handle_color_click,
on_hover=handle_on_hover,
),
ft.MenuItemButton(
content=ft.Text("Green"),
leading=ft.Icon(ft.Icons.COLORIZE),
style=ft.ButtonStyle(
bgcolor={ft.ControlState.HOVERED: ft.Colors.GREEN}
),
on_click=handle_color_click,
on_hover=handle_on_hover,
),
ft.MenuItemButton(
content=ft.Text("Red"),
leading=ft.Icon(ft.Icons.COLORIZE),
style=ft.ButtonStyle(
bgcolor={ft.ControlState.HOVERED: ft.Colors.RED}
),
on_click=handle_color_click,
on_hover=handle_on_hover,
),
],
),
],
)
page.add(
ft.Row(controls=[menubar]),
background_container := ft.Container(
expand=True,
bgcolor=ft.Colors.WHITE,
alignment=ft.Alignment.CENTER,
content=ft.Text(
value="Choose a bgcolor from the menu",
style=ft.TextStyle(weight=ft.FontWeight.W_500),
),
),
)
ft.run(main)
MenuItemButton
#
Bases: ConstrainedControl
A button for use in a MenuBar or on its own, that can be activated by click or keyboard navigation.
animate_offset
#
animate_offset: AnimationValue | None = None
animate_opacity
#
animate_opacity: AnimationValue | None = None
animate_position
#
animate_position: AnimationValue | None = None
animate_rotation
#
animate_rotation: AnimationValue | None = None
animate_scale
#
animate_scale: AnimationValue | None = None
autofocus
#
autofocus: bool = False
Whether this button should automatically request focus.
Defaults to False
.
bottom
#
bottom: Number | None = None
The distance that the child's bottom edge is inset from the bottom of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
clip_behavior
#
clip_behavior: ClipBehavior = NONE
Whether to clip the content of this control or not.
close_on_click
#
close_on_click: bool = True
Defines if the menu will be closed when the MenuItemButton
is clicked.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow
,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}
.
This control spans the 12 virtual columns by default.
Dimensions
Breakpoint | Dimension |
---|---|
xs | <576px |
sm | ≥576px |
md | ≥768px |
lg | ≥992px |
xl | ≥1200px |
xxl | ≥1400px |
content
#
content: StrOrControl | None = None
The child control or text to be displayed in the center of this button.
Typically this is the button's label, using a Text
control.
disabled
#
disabled: bool = False
Every control has disabled
property which is False
by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
leading
#
leading: Control | None = None
An optional control to display before the content
.
Typically an Icon
control.
left
#
left: Number | None = None
The distance that the child's left edge is inset from the left of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as an Offset
scaled to the control's size.
So, Offset(x=0.25, y=0)
, for example, will result in a horizontal translation
of one quarter the width of this control.
Example
The following example displays container at 0, 0
top left corner of a stack as
transform applies -1 * 100, -1 * 100
(offset * control's size
) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: (
ControlEventHandler[ConstrainedControl] | None
) = None
Called when animation completes.
Can be used to chain multiple animations.
The data
property of the event handler argument contains the name of the animation.
More information here.
on_blur
#
on_blur: ControlEventHandler[MenuItemButton] | None = None
Called when this button loses focus.
on_click
#
on_click: ControlEventHandler[MenuItemButton] | None = None
Called when the button is clicked.
on_focus
#
on_focus: ControlEventHandler[MenuItemButton] | None = None
Called when the button receives focus.
on_hover
#
on_hover: ControlEventHandler[MenuItemButton] | None = None
Called when the button is hovered.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0
(completely transparent) to 1.0
(completely opaque
without any transparency).
overflow_axis
#
overflow_axis: Axis = HORIZONTAL
The direction in which the menu item expands.
If the menu item button is a descendent of MenuBar
, then this property is ignored.
page
#
The page (of type Page
or PageView
) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None
and will only have a value when this control is mounted (added to the page tree).
The Page
control (which is the root of the tree) is an exception - it always has parent=None
.
right
#
right: Number | None = None
The distance that the child's right edge is inset from the right of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
rotate
#
rotate: RotateValue | None = None
Transforms this control using a rotation around its center.
The value of rotate
property could be one of the following types:
number
- a rotation in clockwise radians. Full circle360°
ismath.pi * 2
radians,90°
ispi / 2
,45°
ispi / 4
, etc.Rotate
- allows to specify rotationangle
as well asalignment
- the location of rotation center.
scale
#
scale: ScaleValue | None = None
Scales this control along the 2D plane. Default scale factor is 1.0
, meaning no-scale.
Setting this property to 0.5
, for example, makes this control twice smaller, while 2.0
makes it twice larger.
Different scale multipliers can be specified for x
and y
axis, by setting
Control.scale
property to an instance of Scale
class.
Either scale
or scale_x
and scale_y
could be specified, but not all of them.
semantic_label
#
semantic_label: str | None = None
A string that describes the button's action to assistive technologies.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
top
#
top: Number | None = None
The distance that the child's top edge is inset from the top of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
trailing
#
trailing: Control | None = None
An optional control to display after the content
.
Typically an Icon
control.
visible
#
visible: bool = True
Every control has visible
property which is True
by default - control is
rendered on the page. Setting visible
to False
completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.