FloatingActionButton
Examples#
Handling clicks#
import flet as ft
def main(page: ft.Page):
page.title = "Floating Action Button"
page.theme_mode = ft.ThemeMode.LIGHT
page.horizontal_alignment = ft.CrossAxisAlignment.CENTER
page.padding = 0
page.scroll = ft.ScrollMode.HIDDEN
# keeps track of the number of tiles already added
count = 1
def handle_fab_click(e: ft.Event[ft.FloatingActionButton]):
nonlocal count # to modify the count variable found in the outer scope
page.add(
ft.ListTile(
title=ft.Text(f"Tile {count}"),
bgcolor=ft.Colors.TEAL_300,
leading=ft.Icon(
ft.Icons.CIRCLE_OUTLINED, color=ft.Colors.DEEP_ORANGE_300
),
on_click=lambda x: print(x.control.title.value + " was clicked!"),
)
)
page.show_dialog(ft.SnackBar(ft.Text("Tile was added successfully!")))
count += 1
page.floating_action_button = ft.FloatingActionButton(
icon=ft.Icons.ADD,
on_click=handle_fab_click,
bgcolor=ft.Colors.LIME_300,
)
page.add(
ft.Container(
bgcolor=ft.Colors.BLUE,
padding=ft.Padding.all(20),
content=ft.Row(
alignment=ft.MainAxisAlignment.CENTER,
controls=[
ft.Text(
value="Floating Action Button Example",
style=ft.TextStyle(size=20, weight=ft.FontWeight.W_500),
)
],
),
),
ft.Text("Press the FAB to add a tile!"),
)
ft.run(main)
FloatingActionButton
#
Bases: ConstrainedControl
A floating action button is a circular icon button that hovers over content to
promote a primary action in the application. Floating action button is usually set
to page.floating_action_button
, but can also be added as a regular control at any
place on a page.
RAISES | DESCRIPTION |
---|---|
AssertionError
|
If neither |
AssertionError
|
If |
animate_offset
#
animate_offset: AnimationValue | None = None
animate_opacity
#
animate_opacity: AnimationValue | None = None
animate_position
#
animate_position: AnimationValue | None = None
animate_rotation
#
animate_rotation: AnimationValue | None = None
animate_scale
#
animate_scale: AnimationValue | None = None
autofocus
#
autofocus: bool = False
True if the control will be selected as the initial focus. If there is more than one control on a page with autofocus set, then the first one added to the page will get focus.
bottom
#
bottom: Number | None = None
The distance that the child's bottom edge is inset from the bottom of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
clip_behavior
#
clip_behavior: ClipBehavior = NONE
The content will be clipped (or not) according to this option.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow
,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}
.
This control spans the 12 virtual columns by default.
Dimensions
Breakpoint | Dimension |
---|---|
xs | <576px |
sm | ≥576px |
md | ≥768px |
lg | ≥992px |
xl | ≥1200px |
xxl | ≥1400px |
disabled
#
disabled: bool = False
Every control has disabled
property which is False
by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
disabled_elevation
#
disabled_elevation: Number | None = None
The button's elevation when disabled.
Defaults to the same value as elevation
.
enable_feedback
#
enable_feedback: bool | None = None
Whether detected gestures should provide acoustic and/or haptic feedback. On
Android, for example, setting this to True
will produce a click sound and a
long-press will produce a short vibration.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
focus_color
#
focus_color: ColorValue | None = None
The color to use for filling the button when the button has input focus.
focus_elevation
#
focus_elevation: Number | None = None
The button's elevation when it has input focus.
Defaults to 8
.
foreground_color
#
foreground_color: ColorValue | None = None
The default foreground color for icons and text within the button.
highlight_elevation
#
highlight_elevation: Number | None = None
The button's elevation when being touched.
Defaults to 12
.
hover_color
#
hover_color: ColorValue | None = None
The color to use for filling the button when the button is hovered.
hover_elevation
#
hover_elevation: Number | None = None
The button's elevation when it is enabled and being hovered.
Defaults to 8
.
left
#
left: Number | None = None
The distance that the child's left edge is inset from the left of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
mini
#
mini: bool = False
Controls the size of this button.
By default, floating action buttons are non-mini and have a height and width of
56.0
logical pixels. Mini floating action buttons have a height and width of
40.0
logical pixels with a layout width and height of 48.0
logical pixels.
mouse_cursor
#
mouse_cursor: MouseCursor | None = None
The cursor to be displayed when a mouse pointer enters or is hovering over this control.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as an Offset
scaled to the control's size.
So, Offset(x=0.25, y=0)
, for example, will result in a horizontal translation
of one quarter the width of this control.
Example
The following example displays container at 0, 0
top left corner of a stack as
transform applies -1 * 100, -1 * 100
(offset * control's size
) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: (
ControlEventHandler[ConstrainedControl] | None
) = None
Called when animation completes.
Can be used to chain multiple animations.
The data
property of the event handler argument contains the name of the animation.
More information here.
on_click
#
on_click: (
ControlEventHandler[FloatingActionButton] | None
) = None
Called when a user clicks the button.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0
(completely transparent) to 1.0
(completely opaque
without any transparency).
page
#
The page (of type Page
or PageView
) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None
and will only have a value when this control is mounted (added to the page tree).
The Page
control (which is the root of the tree) is an exception - it always has parent=None
.
right
#
right: Number | None = None
The distance that the child's right edge is inset from the right of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
rotate
#
rotate: RotateValue | None = None
Transforms this control using a rotation around its center.
The value of rotate
property could be one of the following types:
number
- a rotation in clockwise radians. Full circle360°
ismath.pi * 2
radians,90°
ispi / 2
,45°
ispi / 4
, etc.Rotate
- allows to specify rotationangle
as well asalignment
- the location of rotation center.
scale
#
scale: ScaleValue | None = None
Scales this control along the 2D plane. Default scale factor is 1.0
, meaning no-scale.
Setting this property to 0.5
, for example, makes this control twice smaller, while 2.0
makes it twice larger.
Different scale multipliers can be specified for x
and y
axis, by setting
Control.scale
property to an instance of Scale
class.
Either scale
or scale_x
and scale_y
could be specified, but not all of them.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
top
#
top: Number | None = None
The distance that the child's top edge is inset from the top of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
url
#
url: str | None = None
The URL to open when the button is clicked. If registered, on_click
event is
fired after that.
url_target
#
url_target: UrlTarget | None = None
Where to open URL in the web mode.
Defaults to UrlTarget.BLANK
.
visible
#
visible: bool = True
Every control has visible
property which is True
by default - control is
rendered on the page. Setting visible
to False
completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.