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CupertinoSwitch

Examples#

Live example

Cupertino, Material and Adaptive Switches#

import flet as ft


def main(page: ft.Page):
    page.add(
        ft.CupertinoSwitch(
            label="Cupertino Switch",
            value=True,
        ),
        ft.Switch(
            label="Material Switch",
            value=True,
            thumb_color={ft.ControlState.SELECTED: ft.Colors.BLUE},
            track_color=ft.Colors.YELLOW,
            focus_color=ft.Colors.PURPLE,
        ),
        ft.Container(height=20),
        ft.Text(
            value="Adaptive Switch shows as CupertinoSwitch on macOS and iOS and as Switch on other platforms:"
        ),
        ft.Switch(
            adaptive=True,
            label="Adaptive Switch",
            value=True,
        ),
    )


ft.run(main)

cupertino-material-and-adaptive

CupertinoSwitch #

Bases: ConstrainedControl

An iOS-style switch. Used to toggle the on/off state of a single setting.

active_thumb_image #

active_thumb_image: str | None = None

An image to use on the thumb of this switch when the switch is on.

Can be a local file path or URL.

active_track_color #

active_track_color: ColorValue | None = None

The color to use on the track when this switch is on.

animate_offset #

animate_offset: AnimationValue | None = None

Enables implicit animation of the offset property.

More information here.

animate_opacity #

animate_opacity: AnimationValue | None = None

Enables implicit animation of the opacity property.

More information here.

animate_position #

animate_position: AnimationValue | None = None

Enables implicit animation of the positioning properties (left, right, top and bottom).

More information here.

animate_rotation #

animate_rotation: AnimationValue | None = None

Enables implicit animation of the rotate property.

More information here.

animate_scale #

animate_scale: AnimationValue | None = None

Enables implicit animation of the scale property.

More information here.

animate_size #

animate_size: AnimationValue | None = None

TBD

aspect_ratio #

aspect_ratio: Number | None = None

TBD

autofocus #

autofocus: bool = False

Whether this switch will be selected as the initial focus.

If there is more than one control on a page with autofocus set, then the first one added to the page will get focus.

badge #

badge: BadgeValue | None = None

A badge to show on top of this control.

bottom #

bottom: Number | None = None

The distance that the child's bottom edge is inset from the bottom of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

col #

col: ResponsiveNumber = 12

If a parent of this control is a ResponsiveRow, this property is used to determine how many virtual columns of a screen this control will span.

Can be a number or a dictionary configured to have a different value for specific breakpoints, for example col={"sm": 6}.

This control spans the 12 virtual columns by default.

Dimensions
Breakpoint Dimension
xs <576px
sm ≥576px
md ≥768px
lg ≥992px
xl ≥1200px
xxl ≥1400px

data #

data: Any = skip_field()

Arbitrary data of any type.

disabled #

disabled: bool = False

Every control has disabled property which is False by default - control and all its children are enabled.

Note

The value of this property will be propagated down to all children controls recursively.

Example

For example, if you have a form with multiple entry controls you can disable them all together by disabling container:

ft.Column(
    disabled = True,
    controls=[
        ft.TextField(),
        ft.TextField()
    ]
)

expand #

expand: bool | int | None = None

Specifies whether/how this control should expand to fill available space in its parent layout.

More information here.

Note

Has effect only if the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

expand_loose #

expand_loose: bool = False

Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.

More information here.

Note

If expand_loose is True, it will have effect only if:

  • expand is not None and
  • the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

focus_color #

focus_color: ColorValue | None = None

The color to use for the focus highlight for keyboard interactions.

height #

height: Number | None = None

Imposed Control height in virtual pixels.

inactive_thumb_color #

inactive_thumb_color: ColorValue | None = None

The color to use on the thumb when this switch is off.

If None, defaults to thumb_color, and if this is also None, defaults to CupertinoColors.WHITE.

inactive_thumb_image #

inactive_thumb_image: str | None = None

An image to use on the thumb of this switch when the switch is off.

Can be a local file path or URL.

inactive_track_color #

inactive_track_color: ColorValue | None = None

The color to use on the track when this switch is off.

key #

key: (
    str | int | float | bool | ValueKey | ScrollKey | None
) = None

label #

label: str | None = None

The clickable label to display on the right of this switch.

label_position #

label_position: LabelPosition = RIGHT

The position of the label relative to the switch.

left #

left: Number | None = None

The distance that the child's left edge is inset from the left of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

off_label_color #

off_label_color: ColorValue | None = None

The color to use for the accessibility label when the switch is off.

offset #

offset: OffsetValue | None = None

Applies a translation transformation before painting the control.

The translation is expressed as an Offset scaled to the control's size. So, Offset(x=0.25, y=0), for example, will result in a horizontal translation of one quarter the width of this control.

Example

The following example displays container at 0, 0 top left corner of a stack as transform applies -1 * 100, -1 * 100 (offset * control's size) horizontal and vertical translations to the control:

import flet as ft

def main(page: ft.Page):
    page.add(
        ft.Stack(
            width=1000,
            height=1000,
            controls=[
                ft.Container(
                    bgcolor="red",
                    width=100,
                    height=100,
                    left=100,
                    top=100,
                    offset=ft.Offset(-1, -1),
                )
            ],
        )
    )

ft.run(main)

on_animation_end #

on_animation_end: (
    ControlEventHandler[ConstrainedControl] | None
) = None

Called when animation completes.

Can be used to chain multiple animations.

The data property of the event handler argument contains the name of the animation.

More information here.

on_blur #

on_blur: ControlEventHandler[CupertinoSwitch] | None = None

Called when the control has lost focus.

on_change #

on_change: ControlEventHandler[CupertinoSwitch] | None = (
    None
)

Called when the state of the switch is changed.

on_focus #

on_focus: ControlEventHandler[CupertinoSwitch] | None = None

Called when the control has received focus.

on_image_error #

on_image_error: (
    ControlEventHandler[CupertinoSwitch] | None
) = None

Called when the image (active_thumb_image or inactive_thumb_image) fails to load.

on_label_color #

on_label_color: ColorValue | None = None

The color to use for the accessibility label when the switch is on.

opacity #

opacity: Number = 1.0

Defines the transparency of the control.

Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque without any transparency).

page #

page: Page | PageView | None

The page (of type Page or PageView) to which this control belongs to.

parent #

parent: BaseControl | None

The direct ancestor(parent) of this control.

It defaults to None and will only have a value when this control is mounted (added to the page tree).

The Page control (which is the root of the tree) is an exception - it always has parent=None.

right #

right: Number | None = None

The distance that the child's right edge is inset from the right of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

rotate #

rotate: RotateValue | None = None

Transforms this control using a rotation around its center.

The value of rotate property could be one of the following types:

  • number - a rotation in clockwise radians. Full circle 360° is math.pi * 2 radians, 90° is pi / 2, 45° is pi / 4, etc.
  • Rotate - allows to specify rotation angle as well as alignment - the location of rotation center.
Example

For example:

ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    rotate=Rotate(angle=0.25 * pi, alignment=ft.Alignment.CENTER_LEFT)
)

rtl #

rtl: bool = False

Whether the text direction of the control should be right-to-left (RTL).

scale #

scale: ScaleValue | None = None

Scales this control along the 2D plane. Default scale factor is 1.0, meaning no-scale.

Setting this property to 0.5, for example, makes this control twice smaller, while 2.0 makes it twice larger.

Different scale multipliers can be specified for x and y axis, by setting Control.scale property to an instance of Scale class. Either scale or scale_x and scale_y could be specified, but not all of them.

Example
ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    scale=ft.Scale(scale_x=2, scale_y=0.5)
)

thumb_color #

thumb_color: ColorValue | None = None

The color of this switch's thumb.

thumb_icon #

thumb_icon: ControlStateValue[IconValue] | None = None

The icon of this Switch's thumb in various ControlStates.

Supported states: ControlState.SELECTED, ControlState.HOVERED, ControlState.DISABLED, ControlState.FOCUSED, and ControlState.DEFAULT.

tooltip #

tooltip: TooltipValue | None = None

The tooltip ot show when this control is hovered over.

top #

top: Number | None = None

The distance that the child's top edge is inset from the top of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

track_outline_color #

track_outline_color: (
    ControlStateValue[ColorValue] | None
) = None

The outline color of this switch's track in various ControlStates.

Supported states: ControlState.SELECTED, ControlState.HOVERED, ControlState.DISABLED, ControlState.FOCUSED, and ControlState.DEFAULT.

track_outline_width #

track_outline_width: (
    ControlStateValue[Number | None] | None
) = None

The outline width of this switch's track in all or specific ControlStates.

Supported states: ControlState.SELECTED, ControlState.HOVERED, ControlState.DISABLED, ControlState.FOCUSED, and ControlState.DEFAULT.

value #

value: bool = False

The current value of this switch.

visible #

visible: bool = True

Every control has visible property which is True by default - control is rendered on the page. Setting visible to False completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.

width #

width: Number | None = None

Imposed Control width in virtual pixels.

before_event #

before_event(e: ControlEvent)

before_update #

before_update()

clean #

clean() -> None

did_mount #

did_mount()

init #

init()

is_isolated #

is_isolated()

update #

update() -> None

will_unmount #

will_unmount()