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CupertinoDialogAction

Examples#

See these.

CupertinoDialogAction #

Bases: Control

A dialog action button.

Typically used as a child of CupertinoAlertDialog.actions.

RAISES DESCRIPTION
AssertionError

If content is neither a string nor a visible Control.

badge #

badge: BadgeValue | None = None

A badge to show on top of this control.

col #

col: ResponsiveNumber = 12

If a parent of this control is a ResponsiveRow, this property is used to determine how many virtual columns of a screen this control will span.

Can be a number or a dictionary configured to have a different value for specific breakpoints, for example col={"sm": 6}.

This control spans the 12 virtual columns by default.

Dimensions
Breakpoint Dimension
xs <576px
sm ≥576px
md ≥768px
lg ≥992px
xl ≥1200px
xxl ≥1400px

content #

content: StrOrControl

The content of this action button.

data #

data: Any = skip_field()

Arbitrary data of any type.

default #

default: bool = False

Whether this action is a default action. In this case, the button will have bold text.

Info

More than one action can have this property set to True in CupertinoAlertDialog.

destructive #

destructive: bool = False

If set to True, the button's text color will be red. Use it for actions that destroy objects, such as an delete that deletes an email etc.

disabled #

disabled: bool = False

Every control has disabled property which is False by default - control and all its children are enabled.

Note

The value of this property will be propagated down to all children controls recursively.

Example

For example, if you have a form with multiple entry controls you can disable them all together by disabling container:

ft.Column(
    disabled = True,
    controls=[
        ft.TextField(),
        ft.TextField()
    ]
)

expand #

expand: bool | int | None = None

Specifies whether/how this control should expand to fill available space in its parent layout.

More information here.

Note

Has effect only if the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

expand_loose #

expand_loose: bool = False

Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.

More information here.

Note

If expand_loose is True, it will have effect only if:

  • expand is not None and
  • the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

key #

key: (
    str | int | float | bool | ValueKey | ScrollKey | None
) = None

on_click #

on_click: (
    ControlEventHandler[CupertinoDialogAction] | None
) = None

Called when a user clicks the button.

opacity #

opacity: Number = 1.0

Defines the transparency of the control.

Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque without any transparency).

page #

page: Page | PageView | None

The page (of type Page or PageView) to which this control belongs to.

parent #

parent: BaseControl | None

The direct ancestor(parent) of this control.

It defaults to None and will only have a value when this control is mounted (added to the page tree).

The Page control (which is the root of the tree) is an exception - it always has parent=None.

rtl #

rtl: bool = False

Whether the text direction of the control should be right-to-left (RTL).

text_style #

text_style: TextStyle | None = None

The text style to use for text in the button.

Can be useful when content is a string.

tooltip #

tooltip: TooltipValue | None = None

The tooltip ot show when this control is hovered over.

visible #

visible: bool = True

Every control has visible property which is True by default - control is rendered on the page. Setting visible to False completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.

before_event #

before_event(e: ControlEvent)

before_update #

before_update()

clean #

clean() -> None

did_mount #

did_mount()

init #

init()

is_isolated #

is_isolated()

update #

update() -> None

will_unmount #

will_unmount()