Skip to content

Chip

Examples#

Live example

Assist chips#

Assist chips are chips with leading icon and on_click event specified.

They represent smart or automated actions that appear dynamically and contextually in a UI.

An alternative to assist chips are buttons, which should appear persistently and consistently.

import flet as ft


def main(page: ft.Page):
    def handle_chip1_click(e: ft.Event[ft.Chip]):
        e.control.label.value = "Saved to favorites"
        e.control.leading = ft.Icon(ft.Icons.FAVORITE_OUTLINED)
        e.control.disabled = True
        page.update()

    def handle_chip2_click(e: ft.Event[ft.Chip]):
        page.launch_url("https://maps.google.com")
        page.update()

    page.add(
        ft.Row(
            controls=[
                ft.Chip(
                    label=ft.Text("Save to favourites"),
                    leading=ft.Icon(ft.Icons.FAVORITE_BORDER_OUTLINED),
                    bgcolor=ft.Colors.GREEN_200,
                    disabled_color=ft.Colors.GREEN_100,
                    autofocus=True,
                    on_click=handle_chip1_click,
                ),
                ft.Chip(
                    label=ft.Text("9 min walk"),
                    leading=ft.Icon(ft.Icons.MAP_SHARP),
                    bgcolor=ft.Colors.GREEN_200,
                    on_click=handle_chip2_click,
                ),
            ]
        )
    )


ft.run(main)

assist-chips

Filter chips#

Filter chips are chips with on_select event specified.

They use tags or descriptive words provided in the label to filter content. They can be a good alternative to switches or checkboxes.

import flet as ft


def main(page: ft.Page):
    def handle_amenity_selection(e: ft.Event[ft.Chip]):
        page.update()

    amenities = ["Washer / Dryer", "Ramp access", "Dogs OK", "Cats OK", "Smoke-free"]

    page.add(
        ft.Row(controls=[ft.Icon(ft.Icons.HOTEL_CLASS), ft.Text("Amenities")]),
        ft.Row(
            controls=[
                ft.Chip(
                    label=ft.Text(amenity),
                    bgcolor=ft.Colors.GREEN_200,
                    disabled_color=ft.Colors.GREEN_100,
                    autofocus=True,
                    on_select=handle_amenity_selection,
                )
                for amenity in amenities
            ]
        ),
    )


ft.run(main)

filter-chips

Chip #

Bases: ConstrainedControl

Chips are compact elements that represent an attribute, text, entity, or action.

RAISES DESCRIPTION
AssertionError

If elevation or elevation_on_click is negative.

AssertionError

If callback for both on_click and on_select are specified.

animate_offset #

animate_offset: AnimationValue | None = None

Enables implicit animation of the offset property.

More information here.

animate_opacity #

animate_opacity: AnimationValue | None = None

Enables implicit animation of the opacity property.

More information here.

animate_position #

animate_position: AnimationValue | None = None

Enables implicit animation of the positioning properties (left, right, top and bottom).

More information here.

animate_rotation #

animate_rotation: AnimationValue | None = None

Enables implicit animation of the rotate property.

More information here.

animate_scale #

animate_scale: AnimationValue | None = None

Enables implicit animation of the scale property.

More information here.

animate_size #

animate_size: AnimationValue | None = None

TBD

aspect_ratio #

aspect_ratio: Number | None = None

TBD

autofocus #

autofocus: bool = False

Whether this chip will be selected as the initial focus.

If there is more than one control on a page with autofocus set, then the first one added to the page will get focus.

badge #

badge: BadgeValue | None = None

A badge to show on top of this control.

bgcolor #

bgcolor: ColorValue | None = None

Color to be used for the unselected, enabled chip's background.

border_side #

border_side: BorderSide | None = None

Defines the color and weight of the chip's outline.

bottom #

bottom: Number | None = None

The distance that the child's bottom edge is inset from the bottom of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

check_color #

check_color: ColorValue | None = None

Color of the chip's check mark when a check mark is visible.

clip_behavior #

clip_behavior: ClipBehavior = NONE

The content will be clipped (or not) according to this option.

col #

col: ResponsiveNumber = 12

If a parent of this control is a ResponsiveRow, this property is used to determine how many virtual columns of a screen this control will span.

Can be a number or a dictionary configured to have a different value for specific breakpoints, for example col={"sm": 6}.

This control spans the 12 virtual columns by default.

Dimensions
Breakpoint Dimension
xs <576px
sm ≥576px
md ≥768px
lg ≥992px
xl ≥1200px
xxl ≥1400px

color #

color: ControlStateValue[ColorValue] | None = None

The color that fills the chip in various ControlState.

data #

data: Any = skip_field()

Arbitrary data of any type.

delete_drawer_animation_style #

delete_drawer_animation_style: AnimationStyle | None = None

The animation style for the delete_icon's animations.

delete_icon #

delete_icon: Control | None = None

A Control to display to the right of the chip's label in case on_delete event is specified.

delete_icon_color #

delete_icon_color: ColorValue | None = None

The color of the delete_icon.

delete_icon_size_constraints #

delete_icon_size_constraints: BoxConstraints | None = None

The size constraints for the delete_icon control.

When unspecified, it defaults to a minimum size of chip height or label height (whichever is greater) and a padding of 8.0 pixels on all sides.

delete_icon_tooltip #

delete_icon_tooltip: str | None = None

The text to be used for the chip's delete_icon tooltip. If not provided or provided with an empty string, the tooltip of the delete icon will not be displayed.

disabled #

disabled: bool = False

Every control has disabled property which is False by default - control and all its children are enabled.

Note

The value of this property will be propagated down to all children controls recursively.

Example

For example, if you have a form with multiple entry controls you can disable them all together by disabling container:

ft.Column(
    disabled = True,
    controls=[
        ft.TextField(),
        ft.TextField()
    ]
)

disabled_color #

disabled_color: ColorValue | None = None

The color used for the chip's background if it is disabled.

elevation #

elevation: Number | None = None

A non-negative value which defines the size of the shadow below the chip.

Defaults to 0.

elevation_on_click #

elevation_on_click: Number | None = None

The elevation to be applied on the chip relative to its parent during the press motion. This controls the size of the shadow below the chip.

Defaults to 8.0.

Note

Must be non-negative.

enable_animation_style #

enable_animation_style: AnimationStyle | None = None

The animation style for the enable and disable animations.

expand #

expand: bool | int | None = None

Specifies whether/how this control should expand to fill available space in its parent layout.

More information here.

Note

Has effect only if the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

expand_loose #

expand_loose: bool = False

Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.

More information here.

Note

If expand_loose is True, it will have effect only if:

  • expand is not None and
  • the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

height #

height: Number | None = None

Imposed Control height in virtual pixels.

key #

key: (
    str | int | float | bool | ValueKey | ScrollKey | None
) = None

label #

label: StrOrControl

The primary content of the chip.

Typically a Text control.

label_padding #

label_padding: PaddingValue | None = None

The padding around the label.

By default, this is 4 logical pixels at the beginning and the end of the label, and zero on top and bottom.

label_text_style #

label_text_style: TextStyle | None = None

The style to be applied to the chip's label.

leading #

leading: Control | None = None

A Control to display to the left of the chip's label.

Typically the leading control is an Icon or a CircleAvatar.

leading_drawer_animation_style #

leading_drawer_animation_style: AnimationStyle | None = None

The animation style for the leading control's animations.

leading_size_constraints #

leading_size_constraints: BoxConstraints | None = None

The size constraints for the leading control.

When unspecified, it defaults to a minimum size of chip height or label height (whichever is greater) and a padding of 8.0 pixels on all sides.

left #

left: Number | None = None

The distance that the child's left edge is inset from the left of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

offset #

offset: OffsetValue | None = None

Applies a translation transformation before painting the control.

The translation is expressed as an Offset scaled to the control's size. So, Offset(x=0.25, y=0), for example, will result in a horizontal translation of one quarter the width of this control.

Example

The following example displays container at 0, 0 top left corner of a stack as transform applies -1 * 100, -1 * 100 (offset * control's size) horizontal and vertical translations to the control:

import flet as ft

def main(page: ft.Page):
    page.add(
        ft.Stack(
            width=1000,
            height=1000,
            controls=[
                ft.Container(
                    bgcolor="red",
                    width=100,
                    height=100,
                    left=100,
                    top=100,
                    offset=ft.Offset(-1, -1),
                )
            ],
        )
    )

ft.run(main)

on_animation_end #

on_animation_end: (
    ControlEventHandler[ConstrainedControl] | None
) = None

Called when animation completes.

Can be used to chain multiple animations.

The data property of the event handler argument contains the name of the animation.

More information here.

on_blur #

on_blur: ControlEventHandler[Chip] | None = None

Called when this chip has lost focus.

on_click #

on_click: ControlEventHandler[Chip] | None = None

Called when the user clicks on this chip.

Note

Cannot be specified together with on_select event.

on_delete #

on_delete: ControlEventHandler[Chip] | None = None

Called when the user clicks on the delete_icon.

on_focus #

on_focus: ControlEventHandler[Chip] | None = None

Called when this chip has received focus.

on_select #

on_select: ControlEventHandler[Chip] | None = None

Called when the user clicks on the chip.

It internally changes selected property to the opposite value. Cannot be specified together with on_click event.

opacity #

opacity: Number = 1.0

Defines the transparency of the control.

Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque without any transparency).

padding #

padding: PaddingValue | None = None

The padding between the label and the outside shape.

Defaults to 8 logical pixels on all sides.

page #

page: Page | PageView | None

The page (of type Page or PageView) to which this control belongs to.

parent #

parent: BaseControl | None

The direct ancestor(parent) of this control.

It defaults to None and will only have a value when this control is mounted (added to the page tree).

The Page control (which is the root of the tree) is an exception - it always has parent=None.

right #

right: Number | None = None

The distance that the child's right edge is inset from the right of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

rotate #

rotate: RotateValue | None = None

Transforms this control using a rotation around its center.

The value of rotate property could be one of the following types:

  • number - a rotation in clockwise radians. Full circle 360° is math.pi * 2 radians, 90° is pi / 2, 45° is pi / 4, etc.
  • Rotate - allows to specify rotation angle as well as alignment - the location of rotation center.
Example

For example:

ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    rotate=Rotate(angle=0.25 * pi, alignment=ft.Alignment.CENTER_LEFT)
)

rtl #

rtl: bool = False

Whether the text direction of the control should be right-to-left (RTL).

scale #

scale: ScaleValue | None = None

Scales this control along the 2D plane. Default scale factor is 1.0, meaning no-scale.

Setting this property to 0.5, for example, makes this control twice smaller, while 2.0 makes it twice larger.

Different scale multipliers can be specified for x and y axis, by setting Control.scale property to an instance of Scale class. Either scale or scale_x and scale_y could be specified, but not all of them.

Example
ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    scale=ft.Scale(scale_x=2, scale_y=0.5)
)

select_animation_style #

select_animation_style: AnimationStyle | None = None

The animation style for the select and unselect animations.

selected #

selected: bool = False

If on_select event is specified, selected property is used to determine whether the chip is selected or not.

selected_color #

selected_color: ColorValue | None = None

The color used for the chip's background when it is selected.

selected_shadow_color #

selected_shadow_color: ColorValue | None = None

The color used for the chip's background when the elevation is greater than 0 and the chip is selected.

shadow_color #

shadow_color: ColorValue | None = None

The color used for the chip's background when the elevation is greater than 0 and the chip is not selected.

shape #

shape: OutlinedBorder | None = None

The shape of the border around the chip.

Defaults to ChipTheme.shape, or if that is resolves to None, falls back to RoundedRectangleBorder(radius=8).

show_checkmark #

show_checkmark: bool = True

If on_select event is specified and chip is selected, show_checkmark is used to determine whether or not to show a checkmark.

surface_tint_color #

surface_tint_color: ColorValue | None = None

The color used as an overlay on bgcolor to indicate elevation.

tooltip #

tooltip: TooltipValue | None = None

The tooltip ot show when this control is hovered over.

top #

top: Number | None = None

The distance that the child's top edge is inset from the top of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

visible #

visible: bool = True

Every control has visible property which is True by default - control is rendered on the page. Setting visible to False completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.

visual_density #

visual_density: VisualDensity | None = None

TBD

width #

width: Number | None = None

Imposed Control width in virtual pixels.

before_event #

before_event(e: ControlEvent)

before_update #

before_update()

clean #

clean() -> None

did_mount #

did_mount()

init #

init()

is_isolated #

is_isolated()

update #

update() -> None

will_unmount #

will_unmount()