Chip
Examples#
Assist chips#
Assist chips are chips with leading
icon and on_click
event specified.
They represent smart or automated actions that appear dynamically and contextually in a UI.
An alternative to assist chips are buttons, which should appear persistently and consistently.
import flet as ft
def main(page: ft.Page):
def handle_chip1_click(e: ft.Event[ft.Chip]):
e.control.label.value = "Saved to favorites"
e.control.leading = ft.Icon(ft.Icons.FAVORITE_OUTLINED)
e.control.disabled = True
page.update()
def handle_chip2_click(e: ft.Event[ft.Chip]):
page.launch_url("https://maps.google.com")
page.update()
page.add(
ft.Row(
controls=[
ft.Chip(
label=ft.Text("Save to favourites"),
leading=ft.Icon(ft.Icons.FAVORITE_BORDER_OUTLINED),
bgcolor=ft.Colors.GREEN_200,
disabled_color=ft.Colors.GREEN_100,
autofocus=True,
on_click=handle_chip1_click,
),
ft.Chip(
label=ft.Text("9 min walk"),
leading=ft.Icon(ft.Icons.MAP_SHARP),
bgcolor=ft.Colors.GREEN_200,
on_click=handle_chip2_click,
),
]
)
)
ft.run(main)
Filter chips#
Filter chips are chips with on_select
event specified.
They use tags or descriptive words provided in the label
to filter content.
They can be a good alternative to switches or checkboxes.
import flet as ft
def main(page: ft.Page):
def handle_amenity_selection(e: ft.Event[ft.Chip]):
page.update()
amenities = ["Washer / Dryer", "Ramp access", "Dogs OK", "Cats OK", "Smoke-free"]
page.add(
ft.Row(controls=[ft.Icon(ft.Icons.HOTEL_CLASS), ft.Text("Amenities")]),
ft.Row(
controls=[
ft.Chip(
label=ft.Text(amenity),
bgcolor=ft.Colors.GREEN_200,
disabled_color=ft.Colors.GREEN_100,
autofocus=True,
on_select=handle_amenity_selection,
)
for amenity in amenities
]
),
)
ft.run(main)
Chip
#
Bases: ConstrainedControl
Chips are compact elements that represent an attribute, text, entity, or action.
RAISES | DESCRIPTION |
---|---|
AssertionError
|
If |
AssertionError
|
animate_offset
#
animate_offset: AnimationValue | None = None
animate_opacity
#
animate_opacity: AnimationValue | None = None
animate_position
#
animate_position: AnimationValue | None = None
animate_rotation
#
animate_rotation: AnimationValue | None = None
animate_scale
#
animate_scale: AnimationValue | None = None
autofocus
#
autofocus: bool = False
Whether this chip will be selected as the initial focus.
If there is more than one control on a page with autofocus set, then the first one added to the page will get focus.
bgcolor
#
bgcolor: ColorValue | None = None
Color to be used for the unselected, enabled chip's background.
border_side
#
border_side: BorderSide | None = None
Defines the color and weight of the chip's outline.
bottom
#
bottom: Number | None = None
The distance that the child's bottom edge is inset from the bottom of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
check_color
#
check_color: ColorValue | None = None
Color of the chip's check mark when a check mark is visible.
clip_behavior
#
clip_behavior: ClipBehavior = NONE
The content will be clipped (or not) according to this option.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow
,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}
.
This control spans the 12 virtual columns by default.
Dimensions
Breakpoint | Dimension |
---|---|
xs | <576px |
sm | ≥576px |
md | ≥768px |
lg | ≥992px |
xl | ≥1200px |
xxl | ≥1400px |
color
#
color: ControlStateValue[ColorValue] | None = None
The color that fills the chip in various ControlState
.
delete_drawer_animation_style
#
delete_drawer_animation_style: AnimationStyle | None = None
The animation style for the delete_icon
's animations.
delete_icon_size_constraints
#
delete_icon_size_constraints: BoxConstraints | None = None
The size constraints for the delete_icon
control.
When unspecified, it defaults to a minimum size of chip height or label height (whichever is greater) and a padding of 8.0 pixels on all sides.
delete_icon_tooltip
#
delete_icon_tooltip: str | None = None
The text to be used for the chip's delete_icon
tooltip. If not provided or
provided with an empty string, the tooltip of the delete icon will not be displayed.
disabled
#
disabled: bool = False
Every control has disabled
property which is False
by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
disabled_color
#
disabled_color: ColorValue | None = None
The color used for the chip's background if it is disabled.
elevation
#
elevation: Number | None = None
A non-negative value which defines the size of the shadow below the chip.
Defaults to 0
.
elevation_on_click
#
elevation_on_click: Number | None = None
The elevation to be applied on the chip relative to its parent during the press motion. This controls the size of the shadow below the chip.
Defaults to 8.0
.
Note
Must be non-negative.
enable_animation_style
#
enable_animation_style: AnimationStyle | None = None
The animation style for the enable and disable animations.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
label_padding
#
label_padding: PaddingValue | None = None
label_text_style
#
label_text_style: TextStyle | None = None
The style to be applied to the chip's label
.
leading
#
leading: Control | None = None
A Control
to display to the left of the chip's label
.
Typically the leading control is an Icon
or a CircleAvatar
.
leading_drawer_animation_style
#
leading_drawer_animation_style: AnimationStyle | None = None
The animation style for the leading
control's animations.
leading_size_constraints
#
leading_size_constraints: BoxConstraints | None = None
The size constraints for the leading
control.
When unspecified, it defaults to a minimum size of chip height or label height
(whichever is greater) and a padding of 8.0
pixels on all sides.
left
#
left: Number | None = None
The distance that the child's left edge is inset from the left of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as an Offset
scaled to the control's size.
So, Offset(x=0.25, y=0)
, for example, will result in a horizontal translation
of one quarter the width of this control.
Example
The following example displays container at 0, 0
top left corner of a stack as
transform applies -1 * 100, -1 * 100
(offset * control's size
) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: (
ControlEventHandler[ConstrainedControl] | None
) = None
Called when animation completes.
Can be used to chain multiple animations.
The data
property of the event handler argument contains the name of the animation.
More information here.
on_click
#
on_click: ControlEventHandler[Chip] | None = None
Called when the user clicks on this chip.
Note
Cannot be specified together with on_select
event.
on_delete
#
on_delete: ControlEventHandler[Chip] | None = None
Called when the user clicks on the delete_icon
.
on_focus
#
on_focus: ControlEventHandler[Chip] | None = None
Called when this chip has received focus.
on_select
#
on_select: ControlEventHandler[Chip] | None = None
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0
(completely transparent) to 1.0
(completely opaque
without any transparency).
padding
#
padding: PaddingValue | None = None
The padding between the label
and the outside shape.
Defaults to 8
logical pixels on all sides.
page
#
The page (of type Page
or PageView
) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None
and will only have a value when this control is mounted (added to the page tree).
The Page
control (which is the root of the tree) is an exception - it always has parent=None
.
right
#
right: Number | None = None
The distance that the child's right edge is inset from the right of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
rotate
#
rotate: RotateValue | None = None
Transforms this control using a rotation around its center.
The value of rotate
property could be one of the following types:
number
- a rotation in clockwise radians. Full circle360°
ismath.pi * 2
radians,90°
ispi / 2
,45°
ispi / 4
, etc.Rotate
- allows to specify rotationangle
as well asalignment
- the location of rotation center.
scale
#
scale: ScaleValue | None = None
Scales this control along the 2D plane. Default scale factor is 1.0
, meaning no-scale.
Setting this property to 0.5
, for example, makes this control twice smaller, while 2.0
makes it twice larger.
Different scale multipliers can be specified for x
and y
axis, by setting
Control.scale
property to an instance of Scale
class.
Either scale
or scale_x
and scale_y
could be specified, but not all of them.
select_animation_style
#
select_animation_style: AnimationStyle | None = None
The animation style for the select and unselect animations.
selected
#
selected: bool = False
If on_select
event is specified, selected
property is used to determine whether
the chip is selected or not.
selected_color
#
selected_color: ColorValue | None = None
The color used for the chip's background when it is selected.
selected_shadow_color
#
selected_shadow_color: ColorValue | None = None
The color used for the chip's background
when the elevation is greater than 0
and the chip is selected.
shadow_color
#
shadow_color: ColorValue | None = None
The color used for the chip's background
when the elevation is greater than 0
and the chip is not selected.
shape
#
shape: OutlinedBorder | None = None
The shape of the border around the chip.
Defaults to ChipTheme.shape
, or if that is resolves to None
,
falls back to RoundedRectangleBorder(radius=8)
.
show_checkmark
#
show_checkmark: bool = True
If on_select
event is specified and chip is selected, show_checkmark
is used to
determine whether or not to show a checkmark.
surface_tint_color
#
surface_tint_color: ColorValue | None = None
The color used as an overlay on bgcolor
to indicate elevation.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
top
#
top: Number | None = None
The distance that the child's top edge is inset from the top of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack
control, Page.overlay
list.
visible
#
visible: bool = True
Every control has visible
property which is True
by default - control is
rendered on the page. Setting visible
to False
completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.