AdaptiveControl
AdaptiveControl
#
Bases: Control
Base class for controls that support adaptive behavior, which allows them to adjust their appearance and behavior based on the target platform (ex: Material design on Android/Windows/Linux, Cupertino design on iOS/macOS).
The adaptive
property is applicable in two common scenarios:
-
Platform-adaptive controls: These controls have a corresponding version on both Material and Cupertino platforms. When
adaptive
is set toTrue
, the control renders the appropriate platform-specific implementation. -
Container controls: Controls that contain children (ex:
Row
,Column
) can pass theadaptive
value down to their children that do not explicitly define it themselves. This enables nested adaptive behavior in complex layouts.
Extension developers can use this base class to create their own adaptive controls by
checking the adaptive
flag at runtime and rendering accordingly.
Note
This class does not implement any platform-specific rendering itself.
It is up to the control inheriting from it to interpret the adaptive
flag and render accordingly.
adaptive
#
adaptive: bool | None = None
Enables platform-specific rendering or inheritance of adaptiveness from parent controls.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow
,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}
.
This control spans the 12 virtual columns by default.
Dimensions
Breakpoint | Dimension |
---|---|
xs | <576px |
sm | ≥576px |
md | ≥768px |
lg | ≥992px |
xl | ≥1200px |
xxl | ≥1400px |
disabled
#
disabled: bool = False
Every control has disabled
property which is False
by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0
(completely transparent) to 1.0
(completely opaque
without any transparency).
page
#
The page (of type Page
or PageView
) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None
and will only have a value when this control is mounted (added to the page tree).
The Page
control (which is the root of the tree) is an exception - it always has parent=None
.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
visible
#
visible: bool = True
Every control has visible
property which is True
by default - control is
rendered on the page. Setting visible
to False
completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.